Jeremy Chapman

Work Experience:
            Senior Instructional Media Designer/Developer - Pratt & Whitney
                        ● July 2015 - Present
                        ● Responsible for the design and development of instructor led training, self-paced
                           e-Learning, interactive media, and large format engine schematics for Pratt &
                           Whitney's Pure Power jet engines and legacy engine programs. Additional
                           responsibilities include the creation of 3D models for animation and 3D printing.
                           3D printed models are made to scale and used in classroom maintenance tasks.

            Senior Graphic Design/Illustrator - URS Corporation, An AECOM Company
                        ● May 2015 - July 2015
                        ● Supervised  the graphic department in the development of interactive e-learning, 
                           advise project manager about hour/budget requirements for contract bids, conduct 
                           interviews and teach/encourage continuing education for the department in new 
                           design techniques/industry trends.

            Graphic Design Multimedia Specialist - URS Corporation, An AECOM Company
                        ● January 2012 - May 2015
                        ● Maintained  all previous responsibilities while also being a mentor to junior Media 
                           Designers and to fill in for the Media Supervisor in his absence. Travel for 
                           photo/video shoots, running cameras, communication and keeping equipment dry 
                           during shoots on open water.

            Media Designer - URS Corporation, An AECOM Company
                        ● November 2006 - January 2012
                        ● Utilized 3D Studio Max to model, create animation control rigs, texture, animate, 
                           and render graphic elements for import into Adobe Flash. Created entire Flash 
                           animations from text storyboards, translated real world objects into highly detailed 
                           Flash items and recorded/cut narration. 

            Freelance 3D Artist - Blue Dream Studios
                        ● February 2005 - February 2007
                        ● Utilized 3D Studio Max to model, create animation control rigs, and morph targets 
                           for characters and props on Dreamland Chronicles project. Modeled, textured, and 
                           rigged promotional props for the Jakk's Pacific Plug and Play controllers and the 
                           Best Buy PlayStation 3 launch commercials.

Software Knowledge:
            Adobe Photoshop | Adobe Illustrator | Adobe Animate | Adobe After Effects | Adobe InDesign
            Autodesk 3D Studio Max | Microsoft Office Suite | Pixologic ZBrush | Articulate Storyline
            Final Cut Pro | SAP Visual Enterprise | Adobe Captivate | iSpring

            Adult learning theory | 3D Modeling | Digital Sculpture | Morph Target Creation | Digital
            Animation | Illustration | Graphic Design | Website Design | Instructional Media Design |
            Photography | Videography | SCORM 1.2/2004 | Character & Mechanical Rigging |
            e-Learning Development | Iconography | Typography | User Interface Design

            Bachelor of Science in Computer Animation | Art Institute of Philadelphia | September 2004